Gaming

Blaydon Grange – Solo Edition

I’ve just released a new Solo RPG – this time a Solo version of my Blaydon Grange boarding school game – largely motivated by two factors. Firstly I really wanted to play the game but don’t have a group ready to play it with (I have gaming groups aplenty but all mid campaign). Secondly I needed a new project to occupy my mind with and I’ve discovered I really like tinkering with systems and working on layout. To justify the work I revamped the whole system to be based around playing cards rather than using dice since I’ve never used cards as a resolution mechanic before and I figured it would be an interesting mechanic- a single draw yielding both a value and a suit which is two pieces of information compared to a die roll’s single outcome.

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